Michael99
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We know that the world of eSports is basically controlled by team-based games.
Whereas some single-player matches do exist, such as Starcraft and FIFA, they’re not on the equal pattern as most of the further games out there.
Moreover, Fortnite is specifically a single-player game, but you can play with 99 other people so we’ll include it.
Here’s I select a few most famous eSports games based on competitors, prize money, and audiences in no order:
Whereas some single-player matches do exist, such as Starcraft and FIFA, they’re not on the equal pattern as most of the further games out there.
Moreover, Fortnite is specifically a single-player game, but you can play with 99 other people so we’ll include it.
Here’s I select a few most famous eSports games based on competitors, prize money, and audiences in no order:
- League of Legends: 24 teams, peak of 44 million viewers, $7 million
- Fortnite: $30 million prize money, 40 million competitors, 2 million viewers
- DOTA 2: 15 million peak viewers, 59 active teams, championship prize money $35 million and rising
- CS:GO: 40+ teams, $1 million from championship but they have lots of big tournaments, 1.2 million viewers
- Overwatch: 20 teams, $5 million, 300k viewers
- PUBG: $2 million, 20 teams, 800k viewers