How much are you willing to spend on a game?

How much are you willing to spend on a game?

Ferdinand

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When it comes to purchasing games that I play, I don't see myself spending more than 90 dollars on any game. No matter the game's quality. I won't mind waiting for a while so the game can go on a black Friday sales instead of spending above 90 bucks for a game.
 
Sixty pounds is roughly where my tolerance ends, and frankly that's already a significant ask. What I won't do is pay full price for something that ships with known issues, day-one patches, or content that should have been in the base game. The value calculation has shifted entirely. I'd rather wait three months for a sale than reward a launch that feels like a beta release. That said, I'll pay without hesitation for games that have actually earned it. Gothic II cost me about fifteen quid on GOG and I've had more meaningful hours from it than most sixty-pound releases from the last five years.
 
From a retail side you saw the full spectrum. Pre-order crowd who'd pay anything on day one, and the people who wouldn't touch it until it dropped below twenty. The sweet spot where most people finally pulled the trigger was around thirty to forty — that's when the holdouts gave in.

For me personally it's around sixty, and only if I'm fairly confident in it. I'll wait on anything I'm uncertain about.
 
Sixty euros is roughly where I stop without hesitation. Above that I start reading reviews and waiting for a sale. Strategy and simulation titles I have paid full price for reliably — Crusader Kings, RimWorld, Satisfactory. They justify it. Most action titles I wait for at least thirty percent off.
 
Sixty pounds is roughly where my tolerance ends, and frankly that's already a significant ask. What I won't do is pay full price for something that ships with known issues, day-one patches, or content that should have been in the base game. The value calculation has shifted entirely. I'd rather wait three months for a sale than reward a launch that feels like a beta release. That said, I'll pay without hesitation for games that have actually earned it. Gothic II cost me about fifteen quid on GOG and I've had more meaningful hours from it than most sixty-pound releases from the last five years.

Apart from a few times, I can't remember a time where delaying getting a game was the wrong decision. Capping how much you can spend on a game on £60 is valid. Most of the games that are being released nowadays are not even worth that much if you ask me.
 
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