Rosie

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I've read a couple of times where devs are complaining about not getting value for money for games that they've made and most of the blame was directed at subscription services. Do you think that is valid or have gaming subscriptions made more sense and brought development to the industry?
 
I don’t think game subscriptions aren’t necessarily a threat, they offer players access to more games and steady revenue for developers.
 
You cannot make everyone happy, the same thing can make someone happy and another one unhappy. As far as subscriptions are concerned I do not think they are a threat to the game industry. In fact they give value for money, especially to those who play a lot of games
 
I don’t think so, in fact I believe they offer convenience and access to many titles for a set fee. However, they could impact individual game sales and smaller developers who rely on upfront purchases, shifting revenue models across the industry.