Many games now rely on in-game purchases. Some argue it’s optional, while others feel it ruins balance. Do you think microtransactions are a necessary evil, or should developers find new ways to monetize their games?
Even though some games force players to pay to level up, gather resources and acquire cosmetics, I don't think microtransactions are exploitation. If you see it as an exploitation, why do you have to play it. There are many choices for games, and you can opt with the ones that do not force you.
I know for sure that there are a couple where spending to get resources is moderate, but we've also got some others that don't give one that level playing ground where if you are not ready to spend through the nose, you won't be able to compete in such games. Such a move can be quite tiring if you ask me.