Recent content by Erik

  1. Erik

    What are you playing this week? - September 28 to October 4

    The teamwork vibe in It Takes Two really raised the bar for co-op games. I hope future titles focus on gameplay mechanics that require genuine collaboration, not just separate players running parallel tasks. That kind of design choice creates memorable moments beyond story or dialogue, making...
  2. Erik

    Balancing graphics settings and CPU load for smooth gameplay in strategy and simulation games

    That CPU load aspect is often overlooked. Sometimes lowering resolution alone won't help if the bottleneck is on CPU-side AI or simulation tasks. It’d be interesting to hear if anyone’s experimented with turning off specific graphics features like shadows or post-processing to see how that...
  3. Erik

    All digital future, your opinions on that?

    Ownership is really the key issue here. Digital certainly offers convenience and instant access, but the lack of a physical copy means you’re completely reliant on the platform and their policies. I like the idea of hybrid options where you can have the best of both worlds. Physical games give a...
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