Sixty pounds is roughly where my tolerance ends, and frankly that's already a significant ask. What I won't do is pay full price for something that ships with known issues, day-one patches, or content that should have been in the base game. The value calculation has shifted entirely. I'd rather wait three months for a sale than reward a launch that feels like a beta release. That said, I'll pay without hesitation for games that have actually earned it. Gothic II cost me about fifteen quid on GOG and I've had more meaningful hours from it than most sixty-pound releases from the last five years.