Ferdinand
Member
- Joined
- Apr 3, 2026
- Messages
- 39
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- 2
Last week, I read a report relating to a game that was recently launched. The thing was that the development team got dissolved because a few weeks after launch, the game only sold half a million copies.
Do you think sales should be the only metrics to measure the success of any game? How about a strong community? What exactly can you say makes a game quite successful?
Do you think sales should be the only metrics to measure the success of any game? How about a strong community? What exactly can you say makes a game quite successful?