Recent content by Oliver

Recent content by Oliver
  1. Oliver

    What survival games are actually worth playing right now?

    I've never been particularly drawn to the survival genre as a whole -- most of it feels like busywork dressed up as progression. That said, the few people whose taste I trust all seem to make an exception for Subnautica, and looking at it from the outside, it does appear to be doing something...
  2. Oliver

    Does any modern RPG actually have meaningful choices anymore?

    Played through the first few hours of a recent release last night -- I won't name it specifically, but the 'choice' system was essentially pick dialogue option A for a slightly warmer tone or dialogue option B for a slightly more blunt tone, with outcomes identical regardless. Baldur's Gate 2...
  3. Oliver

    Does any modern RPG actually have meaningful choices anymore?

    Played through the first few hours of a recent release last night -- I won't name it specifically, but the 'choice' system was essentially pick dialogue option A for a slightly warmer tone or dialogue option B for a slightly more blunt tone, with outcomes identical regardless. Baldur's Gate 2...
  4. Oliver

    Modern open-world games and the illusion of content

    There's a difference between a game being long because it's genuinely rich and a game being long because the designers needed to hit a certain playtime metric. Most modern open-world releases fall firmly into the second category. I was playing Gothic II again recently -- shorter than most...
  5. Oliver

    What do you miss from older games?

    Jake's point about demos is a good one. There was a real accountability to them -- the developer had to show you something worth playing before asking for your money. That model has been entirely replaced by refund windows and early access, neither of which is quite the same thing. What I miss...
  6. Oliver

    What are the best 5 single-player games of all time?

    I'd push back slightly on Half-Life 2 as a definitive all-time pick -- it's an extraordinary technical achievement for its era but the writing is quite thin. Planescape: Torment, Morrowind, Gothic II, Baldur's Gate 2 -- these are the games that actually had something to say. That said, Disco...
Back
Top