What do you have to say about using AI in building a game?

What do you have to say about using AI in building a game?

Ferdinand

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I've seen some players feel unhappy when they read from publishers that a major element of a game was done with AI. The feeling is mainly based on the ides that they believe that the core parts of any game should be done by developers and not artificial intelligence. Does such bother you, or are you always fine with playing games that are made with AI?
 
Still on Divinity 2. Sarah asked me this morning how long the game actually is and I told her I wasn't sure yet, which she took about as well as you'd expect. It's good though. Genuinely good.
 
Didn't get home until nearly 8 tonight. Just wanted something to load up fast and not think too hard. Ended up back in Fallout 4.
 
Worth noting that the conversation tends to conflate two separate things: AI-assisted asset generation and AI-driven narrative or behaviour systems. The former is a workflow question; the latter is a design question. They have different implications and probably deserve separate discussions.
 
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